Love the unique perspective you went for. It felt really fresh playing something from that kind of curved/orbital view, and it made the game stand out. I also loved the rush and risk/reward of having to expose yourself as the pilot to grab pickups. That was such a cool mechanic; you really had to commit yourself to going for them and making yourself vulnerable.
The game was very stylish too, and the sound design was balanced nicely. Did you make the music as well? It sounded great. Also, even though it's just a vessel, the Shellriser is super charming!