Love the visuals on this. Simplistic, but very stylish, with some really nice polish on the effects. The enemy deaths, bullet shots, and "blood splatter" on the ground were all nicely done. The subtle screen shake on bullet impacts and enemy kills helped give everything more weight, and made each kill feel satisfying along with the sound design. The transition screen was a lovely extra layer of polish on the UI too.
Impressive how much you still got in despite being sick during the jam. The game already has enough here to feel fun and satisfying, but I definitely would've been happy to play even more of it.