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What a well-polished game. What a fun way to introduce the mechanics in the beginning, and the office-culture theme works really well for a bullet hell. I was cracking up the whole time. Even the way some of the player's metrics were communicated at the water cooler was clever. The gameplay felt like true bullet hell, but everything was themed so well, which made the patterns really stand out. The data-related attack was especially really thematic and fun. 

The music absolutely shredded, and all the changes fit and flowed together so well. I also really liked how each boss/enemy section had its own office-flavored personality. Also I'm really glad you let us see it through to the end with infinite continues. I definitely needed them lol.

Really impressive entry. Funny, polished, and very creative.

Thank you for playing!

Infinite continues were a must, even for us to test the game without grinding each part of the stage =)