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(4 edits) (+2)

I loved the spritework of the bosses and backgrounds, and the bullet patterns.

The framerate of the gameplay felt kinda low and when combined with the large play area and small size of the player character and bullets it made it kind of hard for me to see at times.

I initially felt as though some of the patterns took too long but on a second play I think they lasted the correct amount of time if a little on the long side - the feeling of collecting and stacking the weapons and powerups to make the fights go faster was really good.

I was not much of a fan of the music but it definitely felt homegrown and had its charm.

After 2 attempts, cleared with a score of 1510330

Also the arcade cabinet being named "MISUNDERSTOODMAN" made me smile for some reason

Congratulations!

Your comment about the pattern length is interesting as I made them longer than in my previous games, and then the right length might be in-between. Also you're on point about the music, as we don't really know what we're doing but we're doing it anyway.

Thanks for playing, and for the detailed feedback!