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Lovely how it render, i think it suppose to be played with the mouse because with WASD was too easy, also if you want to push the idea of a drone you should consider to add the element of "Wind" to obstacle the player

I've been toying with the idea of falling sparks, and maybe rising smoke that obscures the shot, I had not thought about wind, but that would be easy to add as it doesn't need any fancy graphical representation.  I'll play test a version with wind and I will think about adding it (at least as a setting).