Honestly, really really fun, very polished, the tutorial helped quite a lot to get into the game, the shrink player mechanic is nice, but the painting mechanic was even better, it seems to me like another way of shrinking, the art is also very ell done, the bullets white painterly-looking, still were very visible, which is impressive. The game was quite balanced too, I will probably revisit this again to beat it.
Viewing post in Chroma's Curse jam comments
Thank you so much! That really means a lot. I'm especially glad the painting mechanic came through that way, because I wanted the theme to show up in more than just the player physically shrinking. Also, really happy to hear the bullets stayed readable with the aesthetic. That was something we were constantly trying to balance with the art style.
Thanks for playing, and good luck if you come back to beat it!