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The design here is really interesting, but the walls of text make it hard to parse what exactly is happening or what i should be doing with my upgrades. I don't really know what a SYNTH is and my attention span isn't going to let me read the handbook to figure it out, you know? Upgrades were interesting, though i wish i could have picked up and moved or sold my towers, not sure if i could or not but i never figured out how. 

I could see me wasting a lot of time on a game like this, it's visually interesting with a good gameplay depth, great entry! i gotta take a star off for ai use personally, but this is strong and you should run with it c:

Thank you! Selling tower is one of the top requested features among my RL friends that tested the game too. I was trying to be a bit more hardcore (there used to be a card that removes a tower but it's disabled atm).

A lot of more work need to be done but for now I'm happy the builds are locked for review, I can take a little breather. Also, remember you have a CryptRat to beat xD