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(+1)

I decided to play your game as well, gotta try them incrementals. Pretty solid. The landing in bucket sound does get a bit painful after you get a lot. It’s pretty slow paced to start but I followed your instruction to play until I hit 1 mil. So that was my goal. It was kinda mid until I got the second bucket then things really started taking off. Good time.

Oh also Um this is just a UI thing but I wouldn’t make the spawn balls at cursor a switch since it doesn’t alaign with the rest of the upgrades. I didin’t even notice it until the end so uh yeah next time you make any upgrades in your game, unify the UI so that it can be noted as an upgrade. I would personally make it a button then set it’s mode to toggle if you want it to toggle or just disable it if you want it to stay on.

(+1)

Thanks for the feedback. I didn’t really get into detail about managing sfx sounds when I make it, probably fixed post jam. And the toggle was supposed to be the “Everything has a cost” part of the game. Will be fixed post-jam, too. Glad you played until 1 million!