Stellar work as always! (pun very much intended)
I think you did an excellent job distilling down what is NEEDED to run what is clearly a larger idea. That said I would love to see you remove the section on how to run this as a campaign and instead just write the full zine as well! I think there is something to be said for “hey do you want this as a 5 session mini campaign? here buy this fleshed out zine!” — “Oh you’d rather do this all as a single action packed one shot, here is the trifold”
I like the art a lot, i think the graphic design could use just a touch more (but only because I’ve read your modules and hold you to a higher standard haha.) also the silhouette/map of the ship looks a touch blurry (just the outside, the rooms are crisp) if its intentional i think it needs to be more to give the “on a screen” effect if its not intentional get the full vector in there so it can be nice and crisp!
Regardless, good character motivations (villains who have ALREADY turned on each other who the PCs are trying to expose) nice change of pace from MoSh being just horror, to more action adventure, and an excellent use of the theme to make something fun that I immediately want to play when I read it…
You have a Gift!