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This looks amazing. It feels like it's almost bigger than Mothership because of it's ability to keep throwing the players into a new scenario within this one. I guess I would like a little bit more explicitly laid out, a scenario hook and some end states, but there's so much here that it's totally legitimate to ask a GM to do a little work to cobble this into a campaign. Really innovative and beautiful, fantastic work!

Thank you! Yes, I used up a lot of room on the myths, which was really because the standard die is a d10 lol. Previous drafts had hooks and more guidance. It makes me think I should expand it after the jam.