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I like the artstyle and the soundtrack isn't bad. I felt the wall jump was pretty satisfying, but the regular jump not so much. I saw some comments on the game page talking about the difficulty, but I feel like the difficulty in this game comes from inconsistency more so than game design. Doing the same thing again often yielded different results. I feel like you should focus on improving the way the character moves in order to make a more enjoyable platformer.

Thank you for the feedback! I'll definitely try and work on that in the future :)