- The bouncer enemy had some collision issues.
- The radius of the searchlight is smaller when you are inside a twilight themed level.
- If you pickup a weapon and the weapons slot it belongs to is already in use, the HUD will show you what weapon will be dropped.
- A weapons that is switched for another weapon is dropped and can be pickup again as long as you stay in the same level.
- The player and enemy sprites now have black outline (except for the enemies in the twilight themed levels)
- A new enemy which shoots a burst of 10 bullets with it's 3 eyes.
- Music and sfx volume controls.