Thanks i’m really happy to see you liked the models and intro animation :D
Yeah the last stretch of the space stage is a bit lacking in terms of enemies, i thought it might have been too much to have too many enemies while dodging the asteroids.
Controls wise it’s my first try at this style of game so i wanted to have something with a somewhat smooth aiming and movement, but couldn’t really manage to pull off what i originally intended so that explains the jank :/
Glad you liked the game still despite its control issues, thanks for your feedback ^^