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(+1)

Thanks i’m really happy to see you liked the models and intro animation :D

Yeah the last stretch of the space stage is a bit lacking in terms of enemies, i thought it might have been too much to have too many enemies while dodging the asteroids.

Controls wise it’s my first try at this style of game so i wanted to have something with a somewhat smooth aiming and movement, but couldn’t really manage to pull off what i originally intended so that explains the jank :/

Glad you liked the game still despite its control issues, thanks for your feedback ^^