hey sorry if it took so long to check. I downloaded the new JS but it doesn't work properly.
It’s not just that the QTE shows up after the animation, it’s like everything is shifted. For example:
Enemy 1 attacks: No QTE appears at all.
Enemy 2 attacks: The animation plays, and then the QTE appears AFTER the animation is finished.
Defeat: My protagonist dies, the "DEFEAT" screen pops up, and then... a QTE suddenly appears over the Game Over screen.
It feels like the QTE is always "late" and triggers for the wrong action or at the wrong time. Can you check the plugin? I think there might be an error in how it handles the sequence.
Let me know!