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BIBISOFT

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A member registered 61 days ago

Recent community posts

hey sorry if it took so long to check. I downloaded the new JS but it doesn't work properly. 

It’s not just that the QTE shows up after the animation, it’s like everything is shifted. For example:

Enemy 1 attacks: No QTE appears at all.

Enemy 2 attacks: The animation plays, and then the QTE appears AFTER the animation is finished.

Defeat: My protagonist dies, the "DEFEAT" screen pops up, and then... a QTE suddenly appears over the Game Over screen.

It feels like the QTE is always "late" and triggers for the wrong action or at the wrong time. Can you check the plugin? I think there might be an error in how it handles the sequence.

Let me know!

hey Kadajah, I love this plugin. Just one question (or request?)

for the defensive trigger, it would be REALLY helpful if that happened after the "sound effect + visual" skill charge, instead of before, when it's tied to a skill or magic. So you'd be prepared on when to defend from the attack. I  hope I explained myself haha please let me know!