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I agree, games have move toward visual awesomeness in expanse of everything else, most likely because it's easy to sell pictures and videos. But gameplay, the very core of a game have been gigantically neglected.

Maybe because I've known and live through the 8 and 16 bits era, I enjoy a lot more a simple game with awesome gameplay than a super realistic game which need 50-100 GB of disk space (it's just insane !) but poor on story, game and gameplay itself, and/or just a copy of clone of a remake of other games. 

For instance, one of my favorite game is Nuclear Throne by Vlambeer, and so despite I'm terrible at it :).

(+1)

Mixing 8/16 bit games creativity and vibe with modern hardware capabilities is something I constantly think about in regards to future projects. The old games were involving our imagination much more and I miss that.