Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

This is the best use of paying for actions I've seen so far! I'm quite impressed you were able to make so many levels!! It's a solid loop of the clicker section and the platforming sections, and I really like the last level! Good difficulty scaling per level. 

However the jump felt a bit heavy, it seems the coyote time might be a bit short. 

Overall great entry, Well Done! : ) 

Thanks so much! I'm still getting the hang of movement in platformers. Striking that perfect balance between floaty and heavy is harder than I thought.