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Some cool ideas to create a more matially inclined build, a non dagger melee weapon that cuts our MP in half and only gives us one spell school in exchange for being a much better beat stick, and weapon arts, you get a unique weapon art for each spell school and each mantra. Obviously the one that gives you three spell schools gives you one for your third spell school instead. And anything that reduced the ammount of spell schools you had would also give you a weapon art

This could be interesting. I’ve actually been considering maybe making a massively expanded version of this same combat system for a sequel/successor game that’s less focused on magic specifically, like a game where you can freely make different builds and you’d equip not just different spell schools but just different skillsets in general. So, I’m not sure how much of those ideas I want to bring into this game or if I just want to make a sequel someday with more build variety.

I think it’s unlikely I’ll add weapons other than the dagger, but some sort of martial arts oriented spell school that’s like magical fisticuffs could be really cool. Weapon arts or skills could also be interesting, and limiting players to one spell school for an advantage is a cool idea too. Thanks for all the ideas!

Your welcome