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(1 edit) (+1)

I really like the idea of having to stay in the middle ground with the snowball, and each item on the path can be useful depending on your size is a fun idea. My first run I got too large and became an avalanche, I am not sure if I missed an indicator other than rolling slower but I think it would be cool to implement something like a screen shake to indicate that your too large. Made it to the end on my second run!

(+1)

Thanks for playing!  There is supposed to be a screen shake and some particles when close, but I need to definitely make it more range for that effect.  Thanks for the feedback!