I agree that the boss can be hard, yesterday I was very tired that I couldn’t test the attacks properly and I was like, “Ok I completed this section once, so it should be ok”, after failing like 4-5 times xD
So the boss is very unbalanced but it can be doable, also playing with control makes dodging everything easier, though I tested everything with the keyboard haha.
About the boss hp, I also agree. Today I realized that if players don’t grab both “rate up” upgrades, the boss becomes too long making it more of a sponge, also today I realized that the tracer bullets don’t do damage to the boss so the fight is already longer than it should be…
Right now the design punishes you a lot just by missing one red power up, which is bad and I overlooked.
Glad you liked the art, I had lot of fun doing all the sprites and the UI, and thank you for playing! ^^