- Art doesn't feel cohesive, but weird might fit the theme!
- Title is hard to read, it shouldn't need the extra title for clarification. Layout is clear but uninteresting. Change in fonts for one panel is inconsistent.
I like that checks don't quite function the same way (on the Tower Tables) in this surreal place!
Denizens are mentioned multiple times, they could afford to have their own box so the reader can easily find them each time they turn up.
Really cool evocative language!
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The room numbering scheme is a bit overwhelming to follow - a 'number + letter' could be more clear, or using the layout to signal the level distinction instead.
Seems like it could be punishing (altering stats and saves), but the weirdness of it will definitely appeal to some!
(errors: discression = discretion)