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Hi, I’m highly interested in your dungeon crawler project as I specialize in clean readable pixel art at 64x64 resolution. I have extensive experience creating tile-to-tile assets and character animations that maintain strict grid constraints like those in Dungeons of Dreadrock. I’m confident I can deliver the precise stone wall tilesets and UI elements you need for your prototype. Since this is for a browser based game do you have a specific color palette in mind to ensure the best clarity across different screens?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/strawblee

(1 edit)

Using AI to answer a post might not be the best way to get the job lol specially if the post in 1 year old