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(2 edits) (+1)

This is a really elegant pamphlet for a very specific audience. The main thing it reminds me of is the Terrors of the Cosmos series by Tempest Tome Games. Those pamphlets are slick, highly produced pieces that bring very overt cosmic horror and ultratech to Mothership which is itself a subgenre of what is the cassettero Alien aesthetic of most other stuff. 

The Tension table is my favorite part here as with the right cues from the Warden, players might start to wonder why these questions are being asked well before any consequences come later. Big roleplayers, particularly Wardens that really like to get esoteric with it, are going to love this. 

One of the best parts of this design is how these extradimensional beings live in the negative space. A player may never know they're involved if a Warden holds back and only asks their cryptic tension questions. Brilliant.

Very well conceived for when and how to use it in the common Mothership game too. 

I think the simple inkblots and hand drawn cover are great but might like to see a little more graphic design identity to tie this one together and evoke the strange.

(+1)

Thank you for the detailed response! 

I will be sure to check out the series you've recommended - at a glance, it's interesting to me that each "terror" appears to have their own pamphlet - it's encouraging to think this pamphlet could possibly be split into three to potentially give each much more depth.

I also appreciate the parallel drawn to Negative Space - this is something that I might emphasize more in a future revision of this work! 

The graphic design is also something I'm happy to expand on. For context, this was made about 48 hours before the deadline with just Google Docs (I joined late - but had a flash of inspiration that I wanted to share!). Now that I have the "bones" of the work in place, I feel a lot more confident bringing the aesthetics up - particularly after being inspired by many works in this jam!