Ahh, it is the highest compliment to have an idea worthy of inspiring a little jealously!
Thank you for the feedback! This gives me some specific things that I can action on the graphic design front, which is something I'll be working on now!
Thank you for this lovely feedback!
I absolutely agree that this will (perhaps only) appeal to a certain type of Warden, and that's fine for what this Trifold is trying to accomplish.
I am not entirely sure what 'Bungie's Marathon's AI Agents' refers to (apologies if I'm missing an obvious reference!) - but I absolutely agree that the Meta-abstract vs the in-fiction aspect do seem to be a little at odds with each other - and I'll try to address that in the revision!
Thank you, this is high praise!
I also recognise the concerns raised has been pretty consistent, so my next iteration will definitely look at avoiding give the Warden an extra number to track. It might be much easier to just have players roll using their existing stress scores - in which case this just becomes a more introspective panic check system ^-^
Thank you for the detailed response!
I will be sure to check out the series you've recommended - at a glance, it's interesting to me that each "terror" appears to have their own pamphlet - it's encouraging to think this pamphlet could possibly be split into three to potentially give each much more depth.
I also appreciate the parallel drawn to Negative Space - this is something that I might emphasize more in a future revision of this work!
The graphic design is also something I'm happy to expand on. For context, this was made about 48 hours before the deadline with just Google Docs (I joined late - but had a flash of inspiration that I wanted to share!). Now that I have the "bones" of the work in place, I feel a lot more confident bringing the aesthetics up - particularly after being inspired by many works in this jam!