Good module with fun concepts, descriptions, and interactivity. Information is well-presented and I liked the diegetic hints for players. Good job providing multiple ways to resolve the situation.
I had some questions: Was the brass theme to evoke the lamp from the original myth, or was there something else to it?
Is there an in-game reason for Qays to decouple the PC's ship from Galland after Solomon dies?
Good job!