okay, 1 point for funny tutorial, pls - add trail to the drill), please add modifiers not to the cubes but to the drill(more of them, area damage, some damage overtime etc) its become very borring upgrading board and not the drill(personaly). Buuuut, good job, if you will stylize this game it would for sure attract right audience)
okay, this attitude is much better... idk how i missed drill trail to be hones
i just replayed one more time as the first time i reach the power drill and assumed that basicly all the game(it will just repeat but bigger) and it happend.
To be honest idk why you put tnt and tesla tower at the end of the game where there a not a lot of sense in them. if at least 1 was introduces in mid game(second ore upgare) it would be awesome.
Dang u right That would be a better hook for the game. I probably should’ve had that in mind more. The thing I designed around was power scaling and a cycle of pushing up dps then pushing up the health of the ores, that way you dont get desensitized after a while. The problem was I did that, then had 2 days remaining so the other upgrades and tnt/tesla coils functioned as an afterthought to reengage the player after the 10 minute mark.
I literally bought that game before this game jam, played it for “research” I just noted how they scaled the player’s dps and the health of objects constantly with the mass and breaker damage. But yeah I wanted to copy the electricity so I made tesla coils and I wanted tnt because it’s easy to add and just uh, its tnt. Also you’re chill to chat with wanna join my discord server?