Very interesting short game. In terms of horror, I would say the only scary element is just the "looks", but there wasn't much tension. It's mainly scary if you hate gore, but as a person who isn't squeamish, it was alright! I can see how people would be scared, but I think it's a nice introduction to QTEs for you! This game feels like going to a bakery without trying a dessert there lmao like the theme is there and I can feel like it is supposed to be scary, but idk man, I'd say it's your weakest so far. But if I had to play Devil's advocate, I'd say you didn't really take it seriously since it was mainly supposed to just be a short little fun side project, and I respect that! it was short and a little scary, but it did do its job!
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Thank you for playing!!! You have a lot of good points! I think I didn't spend enough time building the tension for the story, plus the endings were pretty abrupt. It was really cool to use for creating my first QTE. The original plan was to make that minigame longer and more detailed. The player was going to need to hit the bar multiple times, each failed attempt gets them dragged closer to the edge of the bed, each success they kick further away. All the while there is a constant slow drag. That ended up being out of scope for me to make within the 72-hour game jam, so it became a very short segment. Despite how the game turned out, I was pleased with the art style and would be interested in updating it to be a better game!