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(+1)

That's where the game is stuck so I consider it a win ;)

I had a lot of fun playing the game, it looks great, it controls great and the difficulty is perfect for the jam. Making a game without an engine sure makes it extra cool.

Without a very good reason to not have it I like my autofire. The music could also probaby loop at least slightly better.

Thanks for sharing!

(1 edit) (+1)

Hey, thanks a lot for playing!

Really sorry about the crash, I think I was doing something really dumb with concurrency because I started getting those crashes at the very end of development when I was implementing animation effects with stackful coroutines, and they're really difficult to debug.