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(+2)

Really solid submission. Would easily find its way into my physical collection if it goes to print. I think my only nitpick is clarity in a couple instances. 

  • Is the second step of suit compromise or removal taken every two rounds or is it only on the initial event?
  • Bend #7 is a little confusing to visualize at first pass. 
  • Bend #8 I would make a panic check and increased stress
  • Orange #5: maybe say something like, “when approached…” instead of “when close…”
  • Orange #6 under expanding Hector could be more concise to be, “ Ever-expanding, unable to move or speak, HECTOR will breech the container in 5 minutes unless destroyed.
  • IMO: Test chamber artifact effect could be sanity save and +1 stress from witnessing. +1 stress and Panic check when touched. Ratchet up the tension. 

Nicely done!

(+1)

Ayo! Great points, ill most likely implement some of the suggestions for the final version. Thanks for the suggestions!