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(+1)

So it's gonna be more roguelike? Great idea, I'll keep that in mind. I've never played Nodebuster before but heard a lot about it. Maybe I'll just remove the cost per ball thing. I'll have to think about it.

(+1)

Well again, my perspective of incrementals is that you shouldn't be able to really "lose", or if you can then at least you shouldn't go backwards in progress. However you want to do that is up to you.

By the way, I do like this variation on pachinko. And nice music!