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(1 edit)

I like this format of the game.

I would like an early upgrade that places a small shelf interface just under the customer portrait, where you can place 1x (more with upgrades) movie, for the customer to "instantly accept" if that movie is matching the ones they think of buying, this gives you a 2x upgrade (or maybe like 2.1x for guessing the correct movie). (in lore, this might be a movie you have placed in the window or wherever where the customers order the movies).

Alternatively / additionally, I think a (late?) game upgrade can be to open a store, and the lower bar then represents what is available on the shelves for the customers to collect for themselves, this gives you a bonus automatically for keeping the shelves stocked, but the bonus is lower, like 1.5x or something, at least before upgrading it.

It would be nice to be able to test these upgrades in the demo.

PS. would be nice to be able to skip the intro, at least after the 2'nd time starting the game.

(+1)

Thanks for playing and giving your thoughts. Opening the store is basically what happens in the late game. You hire some people who do the work for you and upgrade how quickly they do it down to 2s per action. This includes giving tapes from the inventory to the customer.

I honestly didn't think people would play more than once to even put in a skip cutscene functionality! The steam demo will save your data though, so at least you'll skip it if you reload your save