the text at the beginning isn't great as a tutorial substitute. i eventually learned that STG means stratagem and you can use camps to heal there, but i imagine a lot of people are going to skim through the text without really assimilating the instructions.
the rogue isn't really any good against most enemies, the cleric is just so much more useful
why do you even have infinite steps before being in "danger"? why not let enemies roam the map as well?
i love the music choices, but the combat music by default is a bit loud
one last nitpick, the "buttons" to select what enemies to target with an attack are deceptively small, often i feel like i clicked correctly but i pretty much have to click at their center to register the input, i would just make the actual buttons a bit larger so that they work even if i click on the area of the enemy rather than specifically on the target overlay thingy