I’m having big graphical issues trying to play it, and I was kinda expecting it knowing that it was made with Unreal. Knowing Unreal, it’s usually optimized specifically for the newest hardware, and on my GTX 1660S the display is super grainy and doesn’t render half the assets and lighting, for example the player’s hands and the Markiplier HQ building, which I only know are there and should be rendered because of watching Mark play this. I think it has something to do with forced TAA, I do recognize how it’s rendered with Unreal from other games, so at least having an option to enable/disable these kinds of settings as well would be great.