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I really don't think there are any impossible situations in this game, and even if there are, you can just super to get out, and it's not going to happen anywhere near 3 times per level to make you run out. 

Often times it may require that you manipulate enemies in order to line up an opening, and doing things like moving backwards towards a threat can let you de-sync enemy attacks to create said openings, or even just stalling when no enemies are on screen so that you can reset certain enemy timers and avoid tricky situations before moving forwards. But yeah, not that intuitive in a game all about moving forwards.

I think it'd be a shame to dumb down a game with so much depth, but I do understand where you are coming from.