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Hey, hi! I just bought this plugin but I have a small issue. If the project resolution is the default one (816x624), there’s no problem at all. But if I change it (I wanted to use 1280x720), the mouse detection becomes offset when hovering over the skill bar.

As you can see on the screenshot, my mouse has to be really far to the left in order to hover over slot 1 “Heal 1”. Do you think this could be an issue on my side, or is it related to the plugin?

Thanks for your reply! This plugin is really amazing, so I hope I can fix this problem quickly!

Hey Lisanthius, how are you?

First of all, sorry for the delay in responding.

This is a really serious problem, bro. And I apologize for the error you're having. I need to confirm a few things with you before we proceed. From your screenshot, it seems there's a difference between the screen size and the UI area size.

This plugin was designed to track the exact position of the bar relative to the screen, to work well in windowed and fullscreen modes on different devices, including mobile phones. For this calculation to be correct, the UI area needs to be exactly the same size as the screen.

Otherwise, it generates an offset difference that grows as the difference between the measurements increases.

Could you configure the UI area in the system2 tab to be exactly the same size as your screen dimensions?

I hope this doesn't negatively affect the basic structure of your game. If you still encounter problems, let me know, and we'll look for a solution or mod that works for you.

Thank you for all your support and for your question, I'm glad you're enjoying the plugin.

Thank you for your reply! Indeed, the issue was coming from that, and it’s fixed now! ;)

That's great, bro, I'm glad you resolved it. Let me know if you need anything else.