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(+1)

This might be a dumb question (I'm new to this), but the dirt path tiles don't seem to have "edges". They have corner tiles, but how did you manage the straight line paths in your example town above (the first image)?

Im not really sure, its been a while. But yeah, there did seem to be missing some pieces. I added this square. I think that should do it? Let me know if not.

Dude, thank you so much!! That's all I was missing!

(+1)

It depends what engine you are using these in.

If you are using the RPG Maker engines then try this:

Try holding the 'Shift' key as you are placing the tiles.

This is a mapping technique called 'Shift Mapping'. 

It basically alters how the autotiles are handled.