Genuinely the first of the games I've played for the jam that I feel really NAILED the theme. I was also really pleased at the point and click mechanics. Objects for interaction seemed obvious, but in case of me being obtuse, there was also the prayer button to highlight all interactable objects. Resetting inventory progress didn't feel too punishing, and I actually enjoyed the feeling of dying right before I was able to figure out a puzzle, as it gave me something to immediately do on the next run. Short, sweet, and shockingly well executed for such a short amount of time! Well done.