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Well, my plugin handles platform events and holes on the map... On my way of seing things, frogger is more about get to the other side of the street while cars are running from left and right.

So I don't see how my plugin fits on that idea. Can you ellaborate a bit more?

I'm going to have logs going from one side of the stream to another, where the player will need to jump between the moving logs to get to the other side. If they miss jump they fall in the water and get washed down stream.

Well on that case, it looks simple to me. Just create the moving platforms going from one side to another. Combine with my Jump System plugin to allow player to jump on platforms. If they miss the jump, they will fall under the hole region.