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Much respect to how you selected your energy… my past year has been in seclusion and focusing on enjoying my hobby for myself, not my audience

Honestly, I think that’s under appreciated. I suspect most of us who design games got into that as something to do with our friends. It’s okay to focus on that exclusively, or for stretches as it suits us. This past year, I wanted to balance that with some longer-term publishing goals, but I moderated expectations of what would be a reasonable level of output and engagement based on my circumstances. 

(That’s a long winded way of saying that “2010s Jason” was able to get a lot more done than “2020s Jason,” but I can’t blame new Jason too much. I mean, have you seen this decade?)