You nailed the cozy spring vibes; whoever was responsible for creating the atmosphere for both the memory world and the real world (genius shifting realities reference) did amazingly! The models and the animation for the main player were great as well! My suggestion is to enhance player navigation, so use UI to do E to interact/dig and then do Tab to go to the memory world. I accidentally missed out on the first dialog, so I had to restart the game to reread it. Another thing is perhaps making the ending a bit more rewarding with a cutscene instead of a blank UI canvas with text. Overall, I really enjoyed it, and I loved the handmade feel to it. I'd say maybe update the cover page because it doesn't do your game justice. Overall, great work!