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ninkarr

94
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A member registered Jul 15, 2025 · View creator page →

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Ого даже так , я есть в этом канале , только не особо активничаю 

Ооо спасибо) Это и вправду одна вселенная  я надеялся что кто то это заметит , я пока только придумываю лор и тд но думаю что со времен я сделаю одну хорошую игру в тематике этого мира 

Хахаххаха вот это да

Mi(#)a or m_sa_l 

Есть такое 

The controls are very nice, reminded me of FNAF 4, and it looks cool visually.

The game has a very cool plot, and it's also cool that there are 4 endings. I'm also pleased with the good sounds in the game.

The graphics are beautiful! Probably the best in this game jam, the controls are very convenient, and overall it plays well. It's just not very clear what exactly you're supposed to do in the game. I spent ten minutes running away from a monster and didn't know what to do. Haha.

The animations and the character controller are pretty well done. I understand that it's impossible to create super AI enemies in such a short time, but it's still a bit of a shame that they're so dumb. Hehe. I especially liked the last enemy.

You did a good job of copying the bad controls from the old Resident Evil games haha, in a good way of course, there's a real lack of content and for some reason the shooting wasn't working for me(

I really want to praise the sound design. I don't think anyone mentioned it in the comments, but it's excellent here. It sounds especially cool when the music ends and you can hear the character's heartbeat. Overall, it's awesome.

The city at night is very beautiful, and I actually jumped when that guy hit me, I didn't expect that hahaha

Вау , не ожидал что увижу  тут ру сегмент ,что могу сказать по игре довольно интересно но как будто нужно было больше постараться над модельками но неплохо неплохо , я вообще был в шоке когда озвучку услышал хахаха

I want to apologize again, I thought you meant about the window and not the door, I don’t know how I got confused, but in general, this is not a mistake, but the end of the game, and a so-so ending, I apologize for that.

I apologize for not exporting it for Linux. I simply don't have the ability to test the game. I would make a build for Linux right now, but I don't know if it's possible within the jam.


Hi! I'd like to know if you have the time and inclination to add a metallicity map generator! I really need one, and by the way, here's the algorithm I mentioned for seamless textures


 

Wow, I've already downloaded it, thank you so much for not abandoning the project!

And I also understand that it's much more difficult, but it would still be even cooler if it were possible to load a 3D model along with a texture, and then apply some filters to it.

It would be even cooler if there was an option to cut out non-square parts from a photo, for example, the same hole I was talking about. I know it's all complicated, but if you do all this, I'll buy this program again hahaha

I'm not very knowledgeable about this, but it would be cool to see a filter in this program that turns regular textures into normal map textures, as well as a couple more algorithms for texture seamlessness. For example, I saw an algorithm that makes images hexagonal, but again, I don't know much about that. I also have an idea for a new mechanic: for example, I have two photos, a photo of a wall and a photo of a hole. It would be cool if I could overlay the hole texture as a new layer or something similar on the already processed wall texture. This can be done in other editors, but it would be really cool if your program supported this!

I would really like to see more new filters or converting a regular texture to a normal texture or something like that.

Thanks so much for the feedback! I worked really hard on the flashback mechanics and I'm glad you liked it! I agree that the ending is bad and should have been changed, but I just didn't have the time or energy, so I did it so lazily 😅. Thanks again for the feedback.

I think I'm being stalked by tardigrades. In the last game jam I participated in, there were three games about tardigrades, and here's another one haha.

Wow, a very nice game, but it seems very easy, and when I was playing, my game just froze, very cool art and game mechanics!

Not a bad game, but it's very difficult and inconvenient to control the character.

An interesting idea for a game, but something is really missing. For example, while the water is filling up, you can drive away bugs from a flower, or drops, for example, come from several places and you need to catch them. Overall, a good game.

It's a pity the game is unfinished, it would have been interesting to play

A nice set of mini-games, I was especially surprised by the mini-game at the end, you came up with a great idea! By the way, here's what I came up with.

The graphics are decent! It's a shame there aren't any challenges in the game, like collecting 5 red fish to upgrade your fishing rod.

A very calming game, I rarely want to complete games myself, but I really wanted to complete this one. I want to note a couple of things: the sound is not bad and even good, the music is very cool, one of the reasons why the game feels so good, and very cool mechanics for flipping objects, I really liked it! (I apologize in advance if the screenshot is considered a spoiler.)

The idea of the game is good, but, in my opinion, it doesn't have enough moments where you need to specifically use a rifle with recoil or something like that. I also want to say that the visuals are pretty good, although simple, but not overloaded.

The mechanics look really cool. It's a shame there wasn't enough time to polish the graphics, but the game is still pretty cool! Especially the cube controls.

This game immediately caught my attention with its visuals, and the game is truly amazing! The sounds are excellent, as are the game's visuals.

It was very pleasant to play, very good sounds and buttons, the game is really quite calming

It was quite fun to play, I want to note the funny character design, overall an interesting game!

It's a good game, I see a lot of people praising it, so I'll criticize a little, hehe. Overall, I liked the game and it was fun to play. I especially wanted to get on the leaderboard, but there were a couple of moments that ruined the fun of the game a little. Maybe it's just me, but when I hold down Shift and want to parry, a browser window appears. Maybe it's just me (I use Firefox).2. It's hard to see enemies, even though they're red, but a bunch of effects and shaders sometimes make it difficult to see them. A subtle glow could be added to make them easier to spot. 3. After death, there's a bug where the player's model disappears or shifts. The first time, it shifted upward, but the camera didn't. As far as I understand, the collider the enemies were shooting at also didn't move, although I could hit the enemies. The second time, the main character's model simply disappeared from the camera's view. I want to say I liked the game, I just wish it were better. Good luck to you

Thank you very much! This is exactly the atmosphere I wanted to convey.

Hmm, that's weird. Okay, I'll launch the game again, and about the enemies that surround you, the thing is that they never disappeared for me, and even after death they wouldn't let me pass. Okay, I don't mind playing your game.

It's a good game, but sometimes it's impossible not to take damage.

The idea isn't bad, but there are a couple of problems: 1. Enemies don't disappear after death, and it's unclear who to shoot; 2. Enemies can simply corner you, forcing you to restart the game.