Wow, I've already downloaded it, thank you so much for not abandoning the project!
ninkarr
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I'm not very knowledgeable about this, but it would be cool to see a filter in this program that turns regular textures into normal map textures, as well as a couple more algorithms for texture seamlessness. For example, I saw an algorithm that makes images hexagonal, but again, I don't know much about that. I also have an idea for a new mechanic: for example, I have two photos, a photo of a wall and a photo of a hole. It would be cool if I could overlay the hole texture as a new layer or something similar on the already processed wall texture. This can be done in other editors, but it would be really cool if your program supported this!
A very calming game, I rarely want to complete games myself, but I really wanted to complete this one. I want to note a couple of things: the sound is not bad and even good, the music is very cool, one of the reasons why the game feels so good, and very cool mechanics for flipping objects, I really liked it! (I apologize in advance if the screenshot is considered a spoiler.)
It's a good game, I see a lot of people praising it, so I'll criticize a little, hehe. Overall, I liked the game and it was fun to play. I especially wanted to get on the leaderboard, but there were a couple of moments that ruined the fun of the game a little. Maybe it's just me, but when I hold down Shift and want to parry, a browser window appears. Maybe it's just me (I use Firefox).2. It's hard to see enemies, even though they're red, but a bunch of effects and shaders sometimes make it difficult to see them. A subtle glow could be added to make them easier to spot. 3. After death, there's a bug where the player's model disappears or shifts. The first time, it shifted upward, but the camera didn't. As far as I understand, the collider the enemies were shooting at also didn't move, although I could hit the enemies. The second time, the main character's model simply disappeared from the camera's view. I want to say I liked the game, I just wish it were better. Good luck to you
Thanks for your feedback! Yes, you are right, I know the mechanics of “coyote time”, to be honest, I don’t know why I didn’t add it hahaha, I didn’t quite understand what you meant when talking about the shader, but I’ll take it into account, as well as about the dangers for the player, I didn’t add them in order to show the “invulnerability” of the main character






