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Yes, is planned to have a throughout revision of any heavy impact bugs during 2.0 as to facilitate the release on steam later on

(1 edit)

I am hoping some visual defects are included in that as well, there are still some CGs that could do with a tidy up before 2.0 releases. Prime example of the MC who seems to look different in every CG (Brown hair, black hair, short, tall, age, build...) I have always thought the easiest way to resolve this would be to blur out his face, and would help with immersion.. Though it is right to focus on systems such as the quest tracker and  the softlocks or progression blockers which have been in the game for quite some time and regress with each release. 

Not a dig btw, just hope 🙏

More cgs will continue to be reworked, and yes, mc is normally face out of frame, but the ones whe something is seen will tried to be kept consistent 

Sweet good to hear, just make sure not to cutout the face of the star of the show though 😉