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Thank you so much for this fantastic, dedicated development for the Amiga. We really need a modern racing game. It works right out of the box, even at this early stage. You can tell it’s not just a PC port that’s throwing around hundreds of megabytes ;-) It runs absolutely smoothly on my PiStorm32 with a Pi4b. Even with a view distance of 200, at the currently highest resolution, I still get 39 fps. I’m really looking forward to seeing how it develops. Is there a way to contribute to a coffee  fund? :-)

Thanks! It's nice to know that is performing well on a Pi4. Regarding contributions, for now I just need feedback. This kind of information about performance, bug reporting and so on... Is very valuable

Some comments: 

System is a A1200 PiStorm 32, Pi 4b, Amiga OS 3.2.3, Emu68 V 1.07, Videocore 1.4.

Performance:

QuickRace 640x360 distance 150 -> 38fps; distance 300 -> 37fps

QuickRace 480x270 distance 150 -> 50fps; distance 300 -> 47fps

Interesting that different distance restrict the fps not that much. So i go with 300 :-)

Improvement: Sometimes I drive really badly :-) It would be nice to have a button you could press to get back on track. For example, the “B” button. Right now, the only option is to press ESC and start new.

Thanks for the information.  I expected the Pi4 perform similar to cm4 but another user is reporting 80fps on it. 

The game FPS is capped in the config file to 60 but it doesn't seem to be affecting you.

I will think on that feature. I also found I kind of bug that happens when you crash with a fence at high speed. If the car passes the fence it is impossible to return to the track