What I loved:
Love the art style. The way all the sprites are super well made and how all the colors are vibrant. Also the detail in all the backgrounds
I was head bobbing to the NES music, very groovy music.
The attention to detail in the player animation of the little hop when going sideways really does add to it.
What Needs Improvement:
Never really understood how on the street I would sometimes get run over and other times I would get void out cars even after multiple experimentation runs.
Game felt super chaotic at first. Even after my first 20 try's still felt pretty chaotic. Still enjoyed the game and had a fun time.
After playing for over an hour I am confident I am not skilled enough to fill my void meter 3 times to win the game. I couldn't even do it once :(
Good Game!
Bugs:
In the dash tutorial no void orbs spawned in that section which confused me on my first run just restarted the game to try again because I thought I missed some text.
If you hug the top of the screen you can glitch the river section into not killing you and just walk on water. (not all the time though?)
If you stay still at the beginning of the main game after a retry and don't move forward you can get behind the void kill plane and not play and the camera keeps scrolling up. If you do move after the respawn it does game over. (Nice way to look at the art though)