It's really annoying to have damage upgrades that don't give you enough damage to actually chop down trees in fewer strikes. Or when you hit the building wrong and don't put away your wood.
Completely agreed, thanks for the feedback! I'm waiting for the jam voting period to be over to make an update fixing all these little bugs ^^. Most were fixed 20min after the release (excluding progression, were only small numbers have been tweaked).
The idea was to have trees of different durabilities and a final huge tree to cut and win, but we had to scrape them due to time :(