Hey man, how are you? Thank you so much, I'm glad you're enjoying this plugin.
In the new versions there were two substantial changes, I'd like to know if you've already made these changes. The first tag that identifies the enemy should be placed in the comments and no longer in the notetag as it was in previous versions.
Then it's necessary to update the plugin command that starts the battle. In the new versions it has additional planning to allow escape from the battle, and to automatically activate a self-switch in case of victory. Without this update, some initialization parameters for the battle may be missing.
It's interesting to create the second page without a sprite for the event with the auto-switch active and the "Through" option. This way, when you defeat the enemy, the event will switch to the self-switch page A and become invisible and traversable.
I updated the help in the js file with some additional instructions and examples of how it works.
If you haven't done so yet, could you make these changes and let me know if it worked?
Thank you for your message and for all the support.