Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I'm not sure if it's a bug or not, but you can build a node, connect it with the source, and then move it close to the output, and the connection between the source and the node is not broken, no matter what the distance is. Also looks like asteroids got missed after the reload of the game.

Thank you for reporting this. I will fix these in the new version today.