I like the premise of the game, it reminds of Hybrid Heaven for the Nintendo 64.
Unfortunately, I have encountered many bugs and crashes. At first I seem to have played an early build (I downloaded many demos on the first day of DD), at first in the intro section I clipped through a wall and was walking outside a hallway, I saw the same thing happened to another anon so I downloaded the new build and started the tutorial/intro section again. I managed to fight the first group of guys but then on the second fight, when I won it crashed the game.
After that I decided to skip the intro and just play the game. It's a very ambitious project from what I'm seeing, I like the RPG setting you are going for. I managed to walk in the plaza/market, managed to talk to an NPC and then I got into a quest searching for a mohawk guy, once I teamed up with the sheriff girl we went to fight those guys that were holding the mohawk guy and when I was about to lose that fight the game crashed again. After that I decided to just give you my feedback.
The selection UI is not very clear, I think you need to highlight more the selected option instead of just using a black color on the text. When I first started I wanted to play the intro, but I ended up choosing the skip option. I restarted the game because of that.
Another thing, but this is just a nitpick. I noticed that the walk cycle sprites when going to the left the character tends to look backwards (picture attached). Not sure if it's intended but when I was stuck on a wall walking left I noticed that the character looks backwards. Just wanted to mention it just in case.

It's a very interesting project, but I'm guessing due to its production size it can lead up to coding mistakes like the ones I experienced. One step at a time, it was still a very good job!