Addictive little challenge. My trackpad was not the most accurate to play but I still did about 10-15 rounds. Good physics tuning. I could barely crack the 500-1000 range.
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Yeah definitely! When it comes to box2D I only used it once a long time ago (unless you count using unity or something) this game just uses simple physics I coded during the jam. For these types of games I find using physics engines to actually slow you down and usually give inferior results as you don't expect realistic behavior anyway...