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Challenging little jumping game. I like it!

The first room seems to be always the same, whereas the rest is randomly selected. Is this by design? A fixed order would allow to compete for the highest score between players.

The difference in difficulty levels is just the time before the colorful wiper appears, right? I would love to also get harder platform layouts too.

There were a few levels where the banana was unreachable. Or is it me? =)

Enjoyed this quite a lot. Played more rounds than expected. Nice game jam entry!

(5 edits) (+1)

Thanks! Yes, the first room is always the same, especially to show all the basic mechanics of the game. The difficulty only affects the speed of the wave. And absolutely all bananas are available ;) you just need to take a little risk)))

I will think about implementing these ideas and, perhaps, add another level of complexity and a static generation mode with have the end.

Oh, and by the way, the wave can't lag behind the player by more than 1 screen)))